The Team
The Orlando Phil was to use a 50 pc orchestra and allowed me to hire local electronic wind instrumentalist (EWI), Brian Smithers - a colleague at Full Sail who they already knew and hired as a legit saxophonist. I was allowed to create my own visuals, and was fortunate to have just met Nathan Selikoff at the downtown Urban ReThink Center. We shared a love of math, art, and music (Nathan is also a violinist). He was enthusiastic about the project, and on our first brainstorm, we came up with the Four Dimensions concept:
To synchronize the electronic music with the live orchestra performance, I shot for an elegant solution: a device that would follow the conductor's movements. I knew this was out of my skill set and invited MAXdsp specialist, Mark Pinsky, another teaching colleague at Full Sail, to join us.
Our tasks were clear. I had to get the score completed and to the orchestra by April 1st, 2012. Nathan and Mark had to have his art ready for rehearsal April 20th. This included getting to know not only the screen resolution and working within it, but all of the limitations and synch issues dealing with a 48 foot monster screen. Mark needed to sort out the best method of synchronizing my surround playback score files to a live orchestra. We all had less than 8 months to do so!
Mark Pinsky and I knew MAX DSP was our primary software solution. But we did not know what the best conductor baton solution. Early on, we decided that the inexpensive wii-mote game controller was the best choice.